The Tech Demo
We do have an example instance of a GraphicMUD running at eden-test.rpgframework.de 4000
.
The example instance is not a MUD, but our technology testbed. At the moment the primary focus of the tech demo is map display, movement and basic command interaction.
Things that should work
- You should be able to see a map - either with colored text characters or graphic.
- You should be able to move from room to room (with direction commands), open doors, interact with items and shops
- On clients that support character mode and have full terminal emulation you should get a user interface with dedicated input buffer and output windows
- (Character mode only) You should be able to move on the map with cursor keys and look at stuff with CTRL+ cursor keys. Walls should hinder your movement. When you move into a room, the room description area should update.
- The text area should show mobiles, items and other players.
- You should hear audio in the login screen and in the forest of the example zone.
Things that don't work yet ...
... but that you might expect to work
- Not every tile is mapped to a character representation yet (those are displayed as ? )
- The map does not show mobiles yet - except yourself
- Line of sight
- Leaving the zone
- Moving with cursor keys is not imposed the same limits as moving with commands (e.g. you can leave the start room with cursor keys, although you are not dressed)
- Going down or up does not put you on a different map (only to a different location on the same map)
- There is no connection yet between tiles representing items and items in the room.